You need to develop mental habits that allow you to activate the same brain patterns we activate during gameplay.
Games are unnecessary obstacles we volunteer to tackle.
Avatars are a way to express our true selves, our most heroic, idealized version of who we might become.
We can boost our immune systems by strengthening our social networks and decreasing stress.
My favorite part of running is the thinking time.
Every game designer should make one explicitly world-changing game. Lawyers do pro bono work, why can’t we?
Research shows that when we’re under stress or facing a major obstacle, we tend to focus on our weaknesses and what we’re afraid of.
Any time I consider a new project, I ask myself, is this pushing the state of gaming toward Nobel Prizes? If it’s not, then it’s not doing anything important enough to spend my time.
Growing up, I was prone to anxiety.
I want to see a game designer nominated for a Nobel Prize.
When we know our strengths, we’re more likely to use them.
My mom is a public school teacher and works with third grade students.
There are people who are very dismissive of games and gamers.
I’ve been running since high school. My boyfriend was on the track team, and I’d run with him.
There is so much more knowledge than most people realize about how to maximize the benefits of play and minimize the potential harms.
If you make it a game, gamers will play it no matter what your motivation is in making it.
Clinically speaking, depression is a pessimistic sense of your own capabilities, and despondent lack of energy.
Things like depression and obesity are global challenges.
Over time, the games we play can change how we think and what we’re capable of. And it’s easy to maximize the benefits so the changes are positive.
I worry a lot about people using games just for marketing, to get people to buy more stuff, which I think would be the worst possible use.