I try not so much to create new characters and worlds but to create new game-play experiences.
I’d like to be known as the person who saw things from a different point of view to others.
I never really participated in specific sports or anything, but once I hit 40, I started to get a little bit more active and began swimming more.
Well, for over a year now at my desk, a prototype program of Luigi and Mario has been running on my monitor. We’ve been thinking about the game, and it may be something that could work on a completely new game system.
I’m very impressed that there are so many fans – not just in Japan, but here in America – that are fond of the work that I’ve done. I’m actually kind of embarrassed by it all.
If we end up creating a gameplay structure where it makes sense for, whether it’s a female to go rescue a male or a gay man to rescue a lesbian woman or a lesbian woman to rescue a gay man, we might take that approach.
Controller is so intuitive, even your mum can play.
Originally, I wanted a machine that would cost $100. My idea was to spend nothing on the console technology so all the money could be spent on improving the interface and software. If we hadn’t used NAND flash memory and other pricey parts, we might have succeeded.
My days all follow much the same pattern. They are structured and typical.
Game music has a purpose and it does incorporate sound effects.
What I found is that just in the lifestyle today, people have fewer and fewer opportunities to get exercise.
I always try and come up with a clear theme when I’m making a videogame.
When I create a game, I try to focus more on the emotions that the player experiences during the game play.
I know as a child, I was really interested in becoming a manga artist, to create my own stories and illustrate them and present something that people would be interested in reading and looking at as well.
Japanese people have a funny habit of abbreviating names.
What comes next? Super Mario 128? Actually, that’s what I want to do.
As I am ageing, naturally, how I want my videogames to be played must be changing.
What I’m really excited about is that continued challenge to create things that gamers of all experiences can play.
When I look back I can tell that after I started having a family, I certainly wanted to make games that could be played with all the family members.
I believe that any sort of changes to interface that allows people to get into games and enjoy games is a great trend.