When I’m making video games today, I want people to be entertained. I am always thinking, How are people going to enjoy playing the games we are making today? And as long as I can enjoy something other people can enjoy it, too.
Providing new means of entertainment is the important thing.
I feel more reassured with physical media. Entertainment is something that will not just become digital.
You can use a lot of different technologies to create something that doesn’t really have a lot of value.
Nintendo’s philosophy is never to go the easy path; it’s always to challenge ourselves and try to do something new.
As a kid, I was a big comic fan and I liked foreign comics as well.
Of course, I have my own limits as to how much game software I can take care of at any one time.
Games have grown and developed from this limited in-the-box experience to something that’s everywhere now. Interactive content is all around us, networked, ready. This is something I’ve been hoping for throughout my career.
As long as I can enjoy something, other people can enjoy it, too.
I always try to create a new experiences that are fun to play.
Actually, 3D is really the most normal thing because it’s how those of us with two eyes usually see the world. TVs are the unusual things in 2D!
I think I can make an entirely new game experience, and if I can’t do it, some other game designer will.
Japan actually is an aging population, and so as the population has aged, they have had a lot more problems with health.
I think everyone can enjoy games.
There are some ghost stories in Japan where – when you are sitting in the bathroom in the traditional style of the Japanese toilet – a hand is actually starting to grab you from beneath. It’s a very scary story.
Of course, when it comes to Japanese role-playing games, in any role-playing game in Japan you’re supposed to collect a huge number of items, and magic, and you’ve got to actually combine different items together to make something really different.
I made some games, but I’m pretending like I didn’t because they all turned out weird.
Angry Birds is a very simple idea but its one of those games that I immediately appreciated when I first started playing, before wishing that I had been the one to come up with the idea first.
The PSP will not be able to display anything that you cannot do on a current system.
I could make Halo. It’s not that I couldn’t design that game. It’s just that I choose not to. One thing about my game design is that I never try to look for what people want and then try to make that game design. I always try to create new experiences that are fun to play.